Rules
CPR follows the official PAPA/IFPA Tournament Rules.
Pace and round timing
CPR Main qualifying runs five fixed-length rounds of 2 hours 15 minutes. The rules below, adapted from the Pinburgh ruleset, keep the field on schedule.
Finals divisions and restrictions
- The top 24 from Main qualifying advance to A Division. The next 8 eligible players advance to B Division.
- B Division is restricted to players outside the Top 500 IFPA WPPR Ranking. A restricted player who would otherwise qualify for B finals does not advance; their slot passes to the next eligible player in standings.
- Both divisions play PAPA-style Group Elimination starting Sunday at 9:30 AM.
- Tiebreakers: ties affecting A Division qualification, B Division qualification, or a finals bye are broken on Saturday on a randomly selected one-player EM. Other ties are resolved by cumulative win-loss records from prior sessions, falling back to original seeding if still tied.
Main qualifying only
- 10-minute late rule: a player more than 10 minutes late to their assigned group at the start of a round is removed from the group, recorded 0-12 for that round, and the group continues as 3 players (with W-L records multiplied by 1.5 to keep point totals comparable).
- Two consecutive missed rounds without prior notice of an emergency disqualifies a player from Main.
- Mid-round absence: if a player who started the round disappears, the TD must be notified. The player has up to 3 minutes to return; after that, their score for the in-progress game is 0 and any remaining balls are plunged unplayed.
- Pace calls: the TD may declare a player the winner of a game in progress (recorded 3-0) when the result is no longer in doubt and the schedule is at risk. Stop play immediately when called.
These do not apply to the Friday Night Melee, Sunday Send-Off, or Sunday finals; those run their own formats.
All tournaments
- Slow machines: the TD may pull a machine from the tournament lineup between rounds (malfunction, unusually long average playtime, etc.).
- No practice on tournament machines during the event window. Open-play machines elsewhere on the floor remain available.
Rulings
Tournament staff have final say on disputes per IFPA guidelines.
